WANG Yang 汪洋
← Index 索引

Bio 简介

Yang Wang 汪洋 (b. 1989, Zibo, China) is an artist, writer, researcher, and coder based in New York, where he has lived and worked since 2012. His practice operates at the intersection of continental philosophy, experimental engineering, design, and media art. Formally trained as a designer and professionally shaped by software engineering, he uses computation as both a creative medium and a critical subject, building simulated environments and inscriptive systems that examine how technical systems shape the conditions under which human beings perceive, remember, judge, dwell, speak, and act. Drawing on phenomenology, critical theory, and speculative inquiry, his writing and projects investigate computational modernity — how software, AI, media, and technical infrastructures reorganize world, memory, judgment, and subjectivity. Through zzyw, a collective co-founded with Zhenzhen Qi, Wang challenges dominant technological constructs through software prototyping, interactive systems, philosophical writing, and teaching. He describes his ongoing body of work as Autonomous Practice and Critical Experiments.

Wang’s creative and critical work has been exhibited at institutions including the New Museum/Rhizome (New York), Ars Electronica (Linz), Haus der Elektronischen Künste (Basel), Elektra (Montreal), Power Station of Art (Shanghai), National Museum of China (Beijing), Times Museum (Guangzhou), Today Art Museum (Beijing), Museum MACAN (Jakarta), and HOW Art Museum (Shanghai), among others. He has held residencies at Eyebeam, Pioneer Works, BabyCastles, NEW INC, the New Museum’s art-and-technology incubator, and the Counterstructural Commons Residency, organized by Rhizome and the Mozilla Foundation. He has presented at academic conferences including the College Art Association Annual Conference (2025) and the Hong Kong Association for Digital Humanities Conference (HKADH, 2026), and has given talks and lectures at institutions such as Duke Kunshan University, Hong Kong Baptist University, Times Museum, and the Central Academy of Fine Arts. His essays and criticism have appeared in LEAP, Rhizome, The Thinker Weekly (信睿周报), Beijing Literature and Art Review (北京文艺评论), and ESP Cultural Magazine, and his writing has been included in the Onassis Foundation publication Chimeras: Inventory of Synthetic Cognition.

Wang has developed and taught courses on technology critique, experimental computing, worldbuilding, interactive art, and media art at Cooper Union, China Academy of Art, and Guangzhou Academy of Fine Arts. His pedagogy combines neural network building with phenomenological inquiry, establishing computation as a medium for collaborative creation and critical reflection. He maintains an industry presence to sharpen his critical inquiry into emerging technology — previously as a senior software engineer at Snap Inc., working on creative and engineering challenges in augmented and virtual reality; as a senior creative technologist at Rockwell Group’s LAB; as an interactive designer at Potion; and through freelance technical roles in New York’s creative technology sector. He holds an MPS from NYU’s Interactive Telecommunications Program (2014).

Wang previously used the alias 黄瓜 (huáng guā, “cucumber”), a name that originated during his teenage years playing strategy games online in the early 2000s, and now uses his formal name exclusively. Outside institutional and project contexts, he is open to writing and teaching engagements around critical computing, creative technology, and the culture of computation from technical, computer-science-oriented, and philosophical perspectives.

汪洋(1989年生于山东淄博)是一位常驻纽约的艺术家、写作者、研究者与程序员,自2012年起在纽约生活和工作。他的实践横跨欧陆哲学、实验工程、设计与媒体艺术。他本科接受设计训练,职业经历深受软件工程塑造,将计算既作为创作媒介,也作为批判对象——构建模拟环境与铭写系统,考察技术系统如何塑造人类感知、记忆、判断、栖居、言说与行动的条件。他的写作与项目以现象学、批判理论和思辨探究为基础,研究计算现代性——软件、人工智能、媒体与技术基础设施如何重组世界、记忆、判断与主体性。他与漆贞贞共同创立了 zzyw,通过软件原型、交互系统、哲学写作和教学,挑战主导性的技术构造。他将自己持续发展的创作实践称为"自主实践与批判实验"(Autonomous Practice and Critical Experiments)。

汪洋的创作与批评作品曾在以下机构展出:New Museum/Rhizome(纽约)、Ars Electronica(林茨)、Haus der Elektronischen Künste(巴塞尔)、Elektra(蒙特利尔)、上海当代艺术博物馆、中国国家博物馆(北京)、时代美术馆(广州)、今日美术馆(北京)、Museum MACAN(雅加达)、昊美术馆(上海)等。他曾参与 Eyebeam、Pioneer Works、BabyCastles、NEW INC(New Museum 艺术与科技孵化器)以及由 Rhizome 和 Mozilla Foundation 组织的 Counterstructural Commons 驻留项目。他曾在 College Art Association 年会(2025)和香港数字人文学会会议(HKADH,2026)等学术会议上发表论文,并在昆山杜克大学、香港浸会大学、时代美术馆、中央美术学院等机构进行讲座。他的评论与文章发表于 LEAP、Rhizome、信睿周报、北京文艺评论、ESP Cultural Magazine 等刊物,写作亦收录于 Onassis Foundation 出版物 Chimeras: Inventory of Synthetic Cognition

汪洋曾在 Cooper Union、中国美术学院和广州美术学院开设并教授技术批评、实验计算、世界建构、交互艺术和媒体艺术等课程。他的教学将神经网络构建与现象学探究相结合,确立计算作为协作创造和批判反思的媒介。他保持着业界实践以深化对新兴技术的批判探究——曾任 Snap Inc. 高级软件工程师,从事增强现实与虚拟现实领域的创意与工程挑战;曾任 Rockwell Group LAB 高级创意技术专家;曾任 Potion 交互设计师;并在纽约创意技术领域从事自由技术工作。他持有 NYU Interactive Telecommunications Program 硕士学位(2014)。

汪洋此前使用网名黄瓜(huáng guā),这个名字源于他2000年代初少年时期在线上玩策略游戏的经历,现已专用本名。在机构和项目之外,他欢迎围绕批判计算、创意技术以及从技术、计算机科学和哲学视角探讨计算文化的写作与教学合作。